Orbit Drift

Gravity is the game.

Press to thrust, drag to steer. Slingshot planets, chain near-misses into heat, and fish ridiculous ships out of a portal.

New version in development
Orbit Drift gameplay: heat ×5 past a sun and an asteroid field
How it plays

Steer. Everything else is physics.

Press to thrust, drag sideways to steer — one thumb. Planets, ringed giants, stars and black holes bend your path, and flying well means using that pull rather than fighting it.

Score comes from nerve, not grinding: every near-miss builds heat, heat multiplies everything, and a hit knocks it back down. Coins bank across runs, and the portal turns them into ships and trinkets.

Features

An infinite universe, built one tile at a time

Gravity is the game

Every body has its own mass and pull. Slingshots, tight orbits and near-misses are the whole skill ceiling.

An endless universe

Asteroids, moons, planets, ringed giants, stars, black holes and wormholes, generated from a seed as you fly.

Enemies with intent

Scouts, rippers, lancers, sentinels, warheads, invaders and the bastion, each committing to an attack run across your path.

Portal fishing

Spend banked coins to cast into a wormhole. Wait for the bite, reel in, and collect a new ship or a trinket.

The garage

A roster of hulls from a tin-can rocket to an ambulance, each rated Common to Legendary. Pick one, fly it, fish for the next.

Trinkets

Fourteen to collect from the portal — a loaded die, a magnet, a locket — each with a rarity of its own.

Screenshots

Straight from the current build

Captures from the rebuild’s own release pipeline, refreshed as it moves — what you see is what is flying today.

Roadmap

The flight path, one milestone at a time

Six waypoints between a blank project and a launch. The ship marks where the rebuild is — solid line behind it is flying, dashed ahead is planned.

  1. Core flight & gravity

    One thumb: press to thrust, drag to steer. An N-body pull you fly with, not against.

    Done
  2. Endless universe

    Seeded generation: asteroids, moons, planets, ringed giants, stars, black holes and wormholes.

    Done
  3. Coins, portal fishing & the garage

    Coins bank across runs, the portal turns them into ships and trinkets, the garage keeps them.

    Done
  4. Enemies & the tutorial

    Seven enemy kinds that commit to attack runs, and five lessons that teach the sky without a word about crashing.

    Done
  5. The ship, marking how far along the roadmap the rebuild has flown

    The ship roster

    Every hull its own scene with its own ability. The hulls have their art; the abilities are what is in flight.

    In flight
  6. Services & launch

    Leaderboards, purchases and ads behind interfaces, then the App Store and Google Play.

    Upcoming
New version in development

A rebuild is on the way

The original Orbit Drift has been on the App Store since 2018. What you see above is the ground-up rebuild now in development for iOS and Android. When it lands, it replaces the original right here.